How do I create a nice variable fillet between the .250 fillet and the .375 fillet? I tried several things, including Mechanical Desktop, but can not get anything acceptable. Jeff
I used blend curve to get the more planar curve instead of the real curvy one that was there. Then did curve pullback to get the curves to the correct surfaces for splitting. Then I did a curve network (tangency) to make the new surface. Do not know if that is what you were looking for?
Rhino Newsgroup
12/31/06
Variable Fillet
Posted by Robert at 12/31/2006 0 comments
Organize my layers by letter A-Z like 3D Max does automatically.
Is this a basic thing I do not know.. having no order to my layers is a huge pain...
Just click on "name" above the layers in the Rhino 3D layer box.
Rhino Newsgroup
Posted by Robert at 12/31/2006 0 comments
Labels: FAQ
How to add numbers to a model
You can find predefined dots in the dimension toolbar.
Rhino NewsgroupPosted by Robert at 12/31/2006 0 comments
Labels: FAQ
12/30/06
Does anyone know a Rhino plug-in for flattening curved surfaces?
This is for a footwear application for designing shoe uppers, and the flattening has to occur without splits, although obviously there will stresses and distortions. - Mike
I use Lamina for Architectural membranes. Very easy to use, accurate, I love it. http://www.laminadesign.com
The workflow for flattening your surface with Lamina is as follows :
1) Create a mesh from your polysurface with the Rhino "_Mesh" tool
2) Since the input is a polysurface, you end up with a polymesh. When imported in Lamina, this will produce multiple flattened shapes. If you want to flatten the whole surface, you need to weld the 5 meshes together, using the "_Weld" command, with 180° as angle tolerance to be sure all is welded properly.
3) Export your mesh to a Rhino V3 file (Lamina will shortly accept V4 files too)
4) Open your mesh in Lamina
5) I recommend that you use the "flexible" setting since you are going to stretch the material a lot (see attached screencap)
6) You're finished. - Olivier 3DI Rhino Newsgroup
Shameless Plug - We sell Lamina at Off Broadway - www.ob.com
Rhino Newsgroup
Posted by Robert at 12/30/2006 0 comments
Labels: Rhino Tutorial
Screw Thread Tutorial
1 Draw the shape of the thread you need
2 Draw the helix curve and orient shape properly
3 Rail revolve and cap (Cyan)
4 Boolean subtract the railrevolve solid from a cylinder (Blue) (note that the thread diameter is slightly bigger than the cylinder's)
5 Boolean subtract from a bigger cylinder (Magenta) the threaded male rod. - Pascal
Rhino Newsgroup
Posted by Robert at 12/30/2006 0 comments
Labels: Rhino Tutorial
How to Model Rope
Use helix and sweep one rail like the picture. Ciao Vittorio
Rhino Newsgroup
Posted by Robert at 12/30/2006 0 comments
Labels: Rhino Tutorial
How do I copy a toolbar between machines
The toolbars are held in the Workspace file, these are *.tb files. If you have a custom workspace file, you can move that onto the other machine. If you have customized the Default workspace, then you can copy that as well of course but it is best to SaveAs to a new name so that reinstalling Rhino and the default.tb workspace will not nuke your changes. Default location for the .tb files is:
C:\Documents and Settings\All Users\Application Data\McNeel\Rhinoceros\3.0\default.tb
If it is only some toolbars you want to import into an existing workspace, you can use Tools>Toolbar layout> Toolbar menu (in the dialog)>Import. Navigate to the workspace file (currently .tb but also could be the older .ws and .ws3 files) and choose the toolbars to import. More on all this in the Help files. - Pascal
Rhino Newsgroup
Posted by Robert at 12/30/2006 0 comments
12/29/06
Is it possible for me to install Rhino on both my desktop pc and my laptop?
You may install Rhino on two machines (desktop & laptop), however, they cannot be used simultaneously. The Rhino End User License Agreement (EULA) states:
"No more than one person may use the Software {Rhinoceros} at any one time. You may freely move the Software from one computer or location so long as there is no chance of the Software being used simultaneously at more than one location."
Rhino Newsgroup
Posted by Robert at 12/29/2006 0 comments
Labels: FAQ
Do you need 3D people in your models?
This is the most popular download at rhino3dmodels.com is http://www.ob.com/library/file_details.php?lmt=40&f=158
rhino3dmodels.com 800+ models works on a exchange system. You must upload to be able to download files. Register then you can upload. If your uploaded file has been approved for quality, then you can download. Approved file upload to download ratio, 1 to 1. Mesh, incomplete, simple, file missing a thumbnail are not accepted.
Posted by Robert at 12/29/2006 0 comments
Labels: rhino3dmodels.com
Where can I download the Rhino Level I & II training manuals?
Registered Rhino users can download manuals as PDF files and the examples they use at http://download.mcneel.com/rhino/3.0/training_manuals.asp
You can also install them off your Rhino CD, under training materials.
If you have Rhino installed you can find them at /Program Files/Rhino 3.0/Rhino Training Manual Models.
Rhino Newsgroup
Posted by Robert at 12/29/2006 2 comments
Labels: FAQ
Rhino 3D Version 4.0 Toolbar Files - Where do they hide?
They are located in the
C:\Documents and Settings\All Users\Application Data\McNeel\Rhinoceros\4.0 directory.
You may not see them, you need to have "Search for hidden folders" checked in Windows Explorer. Olivier Rhino NewsgroupRhino Newsgroup
Posted by Robert at 12/29/2006 0 comments
Labels: FAQ
12/28/06
Rhino 4.0 Beta 26-Dec-2006 is now available for download.
This build fixes several out-of-memory and crash bugs, as well as a few other minor things. It also has had several internal changes to the installer that you should not notice - please report anything strange you see with the installer.
For a complete list of changes, and to download, please visit http://www.rhino3d.com/4/beta.htm
The builds of Flamingo, Penguin, and Bongo released for the 7-Dec-2006 will work with this build, too, though you will likely need to manually load them using Tools->Options->Plug-ins.
Posted by Robert at 12/28/2006 0 comments
Labels: Rhino News
Draw Gears in Rhino 3D
This is a RhinoScript that creates involute gear tooth-profiles (including bevel gears) around any circle in any viewport and any orientation. It will treat the circle you pick a the 'pitch circle' and it will draw the gear teeth around it. You can specify the gear either by number of teeth, or by its module.
GearGen - Involute Gear Generator Download
This is just one of many scripts on Thomas Anagnostou's Rhino 3D Script website.
Posted by Robert at 12/28/2006 0 comments
Labels: Rhino Scripts
Create Rhino 3D Surfaces On An Imported Point Cloud
If the points in the cloud are made along smart paths you should create curves through the points. If the pointcloud is more like a surface (points all over the place) you may want to look into the _Patch command. Patch can adjust surfaces to match a certain input (points, curves etc.). You should first create a more-or-less-all-right surface and then use the Starting surface, option in the Patch dialog. David Rhino Newsgroup
Posted by Robert at 12/28/2006 0 comments
Labels: FAQ
12/27/06
Mayan Archeology and 3d reconstructions thanks to Rhino
I found this post on the Rhino Newsgroup and thought you might like it...
I have spent the last 6 months working on archaeological reconstructions of Mayan ruins. Here is a link to some of the animations that resulted:
http://www.papacweb.org/
All the models and wireframes were made in rhino, which was able to handle way more point data and GIS data than any other modeler i got my
hands on.
-clement valla Rhino Newsgroup
Posted by Robert at 12/27/2006 0 comments
Labels: Rhino User Story
Upgrade Flamingo Penguin & Bongo for Rhino 4.0
With Rhino 4 on the horizon thought you might like to know how Flamingo, Penguin and Bongo upgrades are going to be handled. Rhino 4.0 will come with a upgrade disk that will update any version of Flamingo, Penguin and Bongo to work with Rhino 4.0. The Rhino 4.0 upgrade disk is bundled with Rhino 4.0 at no additional charge.
Posted by Robert at 12/27/2006 0 comments
Labels: FAQ
It's time I started a Blog
Hopefully get some feed back on what folks are looking for. So post a comment.
I finished both of the Rhino 4.0 PictureFrame videos. I think folks will find them helpful. They were more work than I anticipated. Hope you enjoy them.
PictureFrame Part 2 Drawing techniques for tracing.
Posted by Robert at 12/27/2006 0 comments
Labels: Rhino Video Tutorial